A clock. I can almost see the hands ticking around the
twelve-sectioned face of the arena. Each hour begins a new horror, a new
Gamemaker weapon, and ends the previous. Lightning, blood rain, fog, monkeys —
those are the first four hours on the clock. And at ten, the wave. I don't know
what happens in the other seven, but I know Wiress is right.
At present, the blood rain's falling and we're on the beach
below the monkey segment, far too close to the fog for my liking. Do the various
attacks stay within the confines of the jungle? Not necessarily. The wave
didn't. If that fog leaches out of the jungle, or the monkeys return ...
“Get up,” I order, shaking Peeta and Finnick and Johanna
awake. “Get up—we have to move.” There's enough time, though, to explain the
clock theory to them. About Wiress's tick-tocking and how the movements of the
invisible hands trigger a deadly force in each section.
I think I've convinced everyone who's conscious except
Johanna, who's naturally opposed to liking anything I suggest. But even she
agrees it's better to be safe than sorry.
While the others collect our few possessions and get Beetee
back into his jumpsuit, I rouse Wiress. She awakes with a panicked “tick,
tock!”
“Yes, tick, tock, the arena's a clock. It's a clock, Wiress,
you were right,” I say. “You were right.”
Relief floods her face — I guess because somebody has finally
understood what she's known probably from the first tolling of the bells.
“Midnight.”
“It starts at midnight,” I confirm.
A memory struggles to surface in my brain. I see a clock. No,
it's a watch, resting in Plutarch Heavensbee's palm. “It
starts at midnight,” Plutarch said. And then my mockingjay lit up briefly
and vanished. In retrospect, it's like he was giving me a clue about the arena.
But why would he? At the time, I was no more a tribute in these Games than he
was. Maybe he thought it would help me as a mentor. Or maybe this had been the
plan all along.
Wiress nods at the blood rain. “One-thirty,” she says.
“Exactly. One-thirty. And at two, a terrible poisonous fog
begins there,” I say, pointing at the nearby jungle. “So we have to move
somewhere safe now.” She smiles and stands up obediently. “Are you thirsty?” I
hand her the woven bowl and she gulps down about a quart. Finnick gives her the
last bit of bread and she gnaws on it. With the inability to communicate
overcome, she's functioning again.
I check my weapons. Tie up the spile and the tube of medicine
in the parachute and fix it to my belt with vine.
Beetee's still pretty out of it, but when Peeta tries to lift
him, he objects. “Wire,” he says.
“She's right here,” Peeta tells him. “Wiress is fine. She's
coming, too.”
But still Beetee struggles. “Wire,” he insists.
“Oh, I know what he wants,” says Johanna impatiently. She
crosses the beach and picks up the cylinder we took from his belt when we were
bathing him. It's coated in a thick layer of congealed blood. “This worthless
thing. It's some kind of wire or something. That's how he got cut. Running up to
the Cornucopia to get this. I don't know what kind of weapon it's supposed to
be. I guess you could pull off a piece and use it as a garrote or something. But
really, can you imagine Beetee garroting somebody?”
“He won his Games with wire. Setting up that electrical
trap,” says Peeta. “It's the best weapon he could have.”
There's something odd about Johanna not putting this
together. Something that doesn't quite ring true. Suspicious. “Seems like you'd
have figured that out,” I say. “Since you nicknamed him Volts and all.”
Johanna's eyes narrow at me dangerously. “Yeah, that was
really stupid of me, wasn't it?” she says. “I guess I must have been distracted
by keeping your little friends alive. While you were...what, again? Getting Mags
killed off?”
My fingers tighten on the knife handle at my belt.
“Go ahead. Try it. I don't care if you are knocked up, I'll
rip your throat out,” says Johanna.
I know I can't kill her right now. But it's just a matter of
time with Johanna and me. Before one of us offs the other.
“Maybe we all had better be careful where we step,” says
Finnick, shooting me a look. He takes the coil and sets it on Beetee's chest.
“There's your wire, Volts. Watch where you plug it.”
Peeta picks up the now-unresisting Beetee. “Where to?”
“I'd like to go to the Cornucopia and watch. Just to make
sure we're right about the clock,” says Finnick. It seems as good a plan as any.
Besides, I wouldn't mind the chance of going over the weapons again. And there
are six of us now. Even if you count Beetee and Wiress out, we've got four good
fighters. It's so different from where I was last year at this point, doing
everything on my own. Yes, it's great to have allies as long as you can ignore
the thought that you'll have to kill them.
Beetee and Wiress will probably find some way to die on their
own. If we have to run from something, how far would they get? Johanna, frankly,
I could easily kill if it came down to protecting Peeta. Or maybe even just to
shut her up. What I really need is for someone to take out Finnick for me, since
I don't think I can do it personally. Not after all he's done for Peeta. I think
about maneuvering him into some kind of encounter with the Careers. It's cold, I
know. But what are my options? Now that we know about the clock, he probably
won't die in the jungle, so someone's going to have to kill him in battle.
Because this is so repellent to think about, my mind
frantically tries to change topics. But the only thing that distracts me from my
current situation is fantasizing about killing President Snow. Not very pretty
daydreams for a seventeen-year-old girl, I guess, but very satisfying.
We walk down the nearest sand strip, approaching the
Cornucopia with care, just in case the Careers are concealed there. I doubt they
are, because we've been on the beach for hours and there's been no sign of life.
The area's abandoned, as I expected. Only the big golden horn and the
picked-over pile of weapons remain.
When Peeta lays Beetee in the bit of shade the Cornucopia
provides, he calls out to Wiress. She crouches beside him and he puts the coil
of wire in her hands. “Clean it, will you?” he asks.
Wiress nods and scampers over to the water's edge, where she
dunks the coil in the water. She starts quietly singing some funny little song,
about a mouse running up a clock. It must be for children, but it seems to make
her happy.
“Oh, not the song again,” says Johanna, rolling her eyes.
“That went on for hours before she started tick-tocking.”
Suddenly Wiress stands up very straight and points to the
jungle. “Two,” she says.
I follow her finger to where the wall of fog has just begun
to seep out onto the beach. “Yes, look, Wiress is right. It's two o'clock and
the fog has started.”
“Like clockwork,” says Peeta. “You were very smart to figure
that out, Wiress.”
Wiress smiles and goes back to singing and dunking her coil.
“Oh, she's more than smart,” says Beetee. “She's intuitive.” We all turn to look
at Beetee, who seems to be coming back to life. “She can sense things before
anyone else. Like a canary in one of your coal mines.”
“What's that?” Finnick asks me.
“It's a bird that we take down into the mines to warn us if
there's bad air,” I say.
“What's it do, die?” asks Johanna.
“It stops singing first. That's when you should get out. But
if the air's too bad, it dies, yes. And so do you.” I don't want to talk about
dying songbirds. They bring up thoughts of my father's death and Rue's death and
Maysilee Donner's death and my mother inheriting her songbird. Oh, great, and
now I'm thinking of Gale, deep down in that horrible mine, with President Snow's
threat hanging over his head. So easy to make it look like an accident down
there. A silent canary, a spark, and nothing more.
I go back to imagining killing the president.
Despite her annoyance at Wiress, Johanna's as happy as I've
seen her in the arena. While I'm adding to my stock of arrows, she pokes around
until she comes up with a pair of lethal-looking axes. It seems an odd choice
until I see her throw one with such force it sticks in the sun-softened gold of
the Cornucopia. Of course. Johanna Mason. District 7. Lumber. I bet she's been
tossing around axes since she could toddle. It's like Finnick with his trident.
Or Beetee with his wire. Rue with her knowledge of plants. I realize it's just
another disadvantage the District 12 tributes have faced over the years. We
don't go down in the mines until we're eighteen. It looks like most of the other
tributes learn something about their trades early on. There are things you do in
a mine that could come in handy in the Games. Wielding a pick. Blowing things
up. Give you an edge. The way my hunting did. But we learn them too late.
While I've been messing with the weapons, Peeta's been
squatting on the ground, drawing something with the tip of his knife on a large,
smooth leaf he brought from the jungle.
I look over his shoulder and see he's creating a map of the
arena. In the center is the Cornucopia on its circle of sand with the twelve
strips branching out from it. It looks like a pie sliced into twelve equal
wedges. There's another circle representing the waterline and a slightly larger
one indicating the edge of the jungle. “Look how the Cornucopia's positioned,”
he says to me.
I examine the Cornucopia and see what he means. “The tail
points toward twelve o'clock,” I say.
“Right, so this is the top of our clock,” he says, and
quickly scratches the numbers one through twelve around the clock face. “Twelve
to one is the lightning zone.” He writes lightning in
tiny print in the corresponding wedge, then works clockwise adding blood, fog, and monkeys in the
following sections.
“And ten to eleven is the wave,” I say. He adds it. Finnick
and Johanna join us at this point, armed to the teeth with tridents, axes, and
knives.
“Did you notice anything unusual in the others?” I ask
Johanna and Beetee, since they might have seen something we didn't. But all
they've seen is a lot of blood. “I guess they could hold anything.”
“I'm going to mark the ones where we know the Gamemakers'
weapon follows us out past the jungle, so we'll stay clear of those,” says
Peeta, drawing diagonal lines on the fog and wave beaches. Then he sits back.
“Well, it's a lot more than we knew this morning, anyway.”
We all nod in agreement, and that's when I notice it. The
silence. Our canary has stopped singing.
I don't wait. I load an arrow as I twist and get a glimpse of
a dripping-wet Gloss letting Wiress slide to the ground, her throat slit open in
a bright red smile. The point of my arrow disappears into his right temple, and
in the instant it takes to reload, Johanna has buried an ax blade in Cashmere's
chest. Finnick knocks away a spear Brutus throws at Peeta and takes Enobaria's
knife in his thigh. If there wasn't a Cornucopia to duck behind, they'd be dead,
both of the tributes from District 2. I spring forward in pursuit. Boom! Boom! Boom! The cannon confirms there's no way to help
Wiress, no need to finish off Gloss or Cashmere. My allies and I are rounding
the horn, starting to give chase to Brutus and Enobaria, who are sprinting down
a sand strip toward the jungle.
Suddenly the ground jerks beneath my feet and I'm flung on my
side in the sand. The circle of land that holds the Cornucopia starts spinning
fast, really fast, and I can see the jungle going by in a blur. I feel the
centrifugal force pulling me toward the water and dig my hands and feet into the
sand, trying to get some purchase on the unstable ground. Between the flying
sand and the dizziness, I have to squeeze my eyes shut. There is literally
nothing I can do but hold on until, with no deceleration, we slam to a stop.
Coughing and queasy, I sit up slowly to find my companions in
the same condition. Finnick, Johanna, and Peeta have hung on. The three dead
bodies have been tossed out into the seawater.
The whole thing, from missing Wiress's song to now, can't
have taken more than a minute or two. We sit there panting, scraping the sand
out of our mouths.
“Where's Volts?” says Johanna. We're on our feet. One wobbly
circle of the Cornucopia confirms he's gone. Finnick spots him about twenty
yards out in the water, barely keeping afloat, and swims out to haul him in.
That's when I remember the wire and how important it was to
him. I look frantically around. Where is it? Where is it? And then I see it,
still clutched in Wiress's hands, far out in the water. My stomach contracts at
the thought of what I must do next. “Cover me,” I say to the others. I toss
aside my weapons and race down the strip closest to her body. Without slowing
down, I dive into the water and start for her. Out of the corner of my eye, I
can see the hovercraft appearing over us, the claw starting to descend to take
her away. But I don't stop. I just keep swimming as hard as I can and end up
slamming into her body. I come up gasping, trying to avoid swallowing the
bloodstained water that spreads out from the open wound in her neck. She's
floating on her back, borne up by her belt and death, staring into that
relentless sun. As I tread water, I have to wrench the coil of wire from her
fingers, because her final grip on it is so tight. There's nothing I can do then
but close her eyelids, whisper good-bye, and swim away. By the time I swing the
coil up onto the sand and pull myself from the water, her body's gone. But I can
still taste her blood mingled with the sea salt.
I walk back to the Cornucopia. Finnick's gotten Beetee back
alive, although a little waterlogged, sitting up and snorting out water. He had
the good sense to hang on to his glasses, so at least he can see. I place the
reel of wire on his lap. It's sparkling clean, no blood left at all. He unravels
a piece of the wire and runs it through his fingers. For the first time I see
it, and it's unlike any wire I know. A pale golden color and as fine as a piece
of hair. I wonder how long it is. There must be miles of the stuff to fill the
large spool. But I don't ask, because I know he's thinking of Wiress.
I look at the others' sober faces. Now Finnick, Johanna, and
Beetee have all lost their district partners. I cross to Peeta and wrap my arms
around him, and for a while we all stay silent.
“Let's get off this stinking island,” Johanna says finally.
There's only the matter of our weapons now, which we've largely retained.
Fortunately the vines here are strong and the spile and tube of medicine wrapped
in the parachute are still secured to my belt. Finnick strips off his undershirt
and ties it around the wound Enobaria's knife made in his thigh; it's not deep.
Beetee thinks he can walk now, if we go slowly, so I help him up. We decide to
head to the beach at twelve o'clock. That should provide hours of calm and keep
us clear of any poisonous residue. And then Peeta, Johanna, and Finnick head off
in three different directions.
“Twelve o'clock, right?” says Peeta. “The tail points at
twelve.”
“Before they spun us,” says Finnick. “I was judging by the
sun.”
“The sun only tells you it's going on four, Finnick,” I say.
“I think Katniss's point is, knowing the time doesn't mean
you necessarily know where four is on the clock. You might have a general idea
of the direction. Unless you consider that they may have shifted the outer ring
of jungle as well,” says Beetee.
No, Katniss's point was a lot more basic than that. Beetee's
articulated a theory far beyond my comment on the sun. But I just nod my head
like I've been on the same page all along. “Yes, so any one of these paths could
lead to twelve o'clock,” I say.
We circle around the Cornucopia, scrutinizing the jungle. It
has a baffling uniformity. I remember the tall tree that took the first
lightning strike at twelve o'clock, but every sector has a similar tree. Johanna
thinks to follow Enobaria's and Brutus's tracks, but they have been blown or
washed away. There's no way to tell where anything is. “I should have never
mentioned the clock,” I say bitterly. “Now they've taken that advantage away as
well.”
“Only temporarily,” says Beetee. “At ten, we'll see the wave
again and be back on track.”
“Yes, they can't redesign the whole arena,” says Peeta.
“It doesn't matter,” says Johanna impatiently. “You had to
tell us or we never would have moved our camp in the first place, brainless.”
Ironically, her logical, if demeaning, reply is the only one that comforts me.
Yes, I had to tell them to get them to move. “Come on, I need water. Anyone have
a good gut feeling?”
We randomly choose a path and take it, having no idea what
number we're headed for. When we reach the jungle, we peer into it, trying to
decipher what may be waiting inside.
“Well, it must be monkey hour. And I don't see any of them in
there,” says Peeta. “I'm going to try to tap a tree.”
“No, it's my turn,” says Finnick.
“I'll at least watch your back,” Peeta says.
“Katniss can do that,” says Johanna. “We need you to make
another map. The other washed away.” She yanks a large leaf off a tree and hands
it to him.
For a moment, I'm suspicious they're trying to divide and
kill us. But it doesn't make sense. I'll have the advantage on Finnick if he's
dealing with the tree and Peeta's much bigger than Johanna. So I follow Finnick
about fifteen yards into the jungle, where he finds a good tree and starts
stabbing to make a hole with his knife.
As I stand there, weapons ready, I can't lose the uneasy
feeling that something is going on and that it has to do with Peeta. I retrace
our steps, starting from the moment the gong rang out, searching for the source
of my discomfort. Finnick towing Peeta in off his metal plate. Finnick reviving
Peeta after the force field stopped his heart. Mags running into the fog so that
Finnick could carry Peeta. The morphling hurling herself in front of him to
block the monkey's attack. The fight with the Careers was so quick, but didn't
Finnick block Brutus's spear from hitting Peeta even though it meant taking
Enobaria's knife in his leg? And even now Johanna has him drawing a map on a
leaf rather than risking the jungle...
There is no question about it. For reasons completely
unfathomable to me, some of the other victors are trying to keep him alive, even
if it means sacrificing themselves.
I'm dumbfounded. For one thing, that's my job. For another,
it doesn't make sense. Only one of us can get out. So why have they chosen Peeta
to protect? What has Haymitch possibly said to them, what has he bargained with
to make them put Peeta's life above their own?
I know my own reasons for keeping Peeta alive. He's my
friend, and this is my way to defy the Capitol, to subvert its terrible Games.
But if I had no real ties to him, what would make me want to save him, to choose
him over myself? Certainly he is brave, but we have all been brave enough to
survive a Games. There is that quality of goodness that's hard to overlook, but
still ... and then I think of it, what Peeta can do so much better than the rest
of us. He can use words. He obliterated the rest of the field at both
interviews. And maybe it's because of that underlying goodness that he can move
a crowd—no, a country—to his side with the turn of a simple sentence.
I remember thinking that was the gift the leader of our
revolution should have. Has Haymitch convinced the others of this? That Peeta's
tongue would have far greater power against the Capitol than any physical
strength the rest of us could claim? I don't know. It still seems like a really
long leap for some of the tributes. I mean, we're talking about Johanna Mason
here. But what other explanation can there be for their decided efforts to keep
him alive?
“Katniss, got that spile?” Finnick asks, snapping me back to
reality. I cut the vine that ties the spile to my belt and hold the metal tube
out to him.
That's when I hear the scream. So full of fear and pain it
ices my blood. And so familiar. I drop the spile, forget where I am or what lies
ahead, only know I must reach her, protect her. I run wildly in the direction of
the voice, heedless of danger, ripping through vines and branches, through
anything that keeps me from reaching her.
From reaching my little sister.
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